Sink The Hood

Asset Refactoring

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Asset Refactoring

#14
That is the thesis project I was talking about. Difference is, it's Arete water using the shader ideas from that thesis...runs on the network, etc. We are currently swapping the default directX renderer for the renderer. We were able to optimize it quite a bit and get a significant speed increase as well. And yes, that is his sun and sky texture. We don't have our sky system ready.

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